December 2-3, 2016 a major technological competition for young developers took place in the Moscow Palace of Pioneers on Vorobyievy Hills which gathered more than 300 school pupils. RDP.RU experts participated this event as jury members and determined at winners in the “Best game application” category.
The School Hackaton was held as a part of the “School of New Technologies” project. The participants were to create a prototype of a mobile application (educative, innovative, or gaming) and present at their product. The 95 teams each consisting of up to 4 participants competed in 3 categories. Each team was supervised by mentor from the Russian leading technical universities.
The jury consisted of representatives of the largest IT companies, which judged at presented applications by the following criteria: relevance and usefulness of development, potential of practical use, teamwork level, presence of creativity elements, use of game engines and native development tools, originality and project design, presentation and application prototype quality.
The students were particularly interested in game development, since this kind of content is the most popular among users and leads by number of downloads. The first place in the «Best game application» category got the team of the school #1581 (Math Mind Breaker project). The second place was shared by the school #1581 (Shoot The Target) and the school #1497 (Solve Me) teams. The honor bronze went to the school #1533 (Air Forces VR), #1519 (Prison Run) and the youngest Hackaton participants - sixth graders of the school #657 (You Happy Flappy Bird). The young developers will present their final projects in the spring 2017.
Maria Zhigalkina, the city projects manager
“We thank the RDP.RU team for the response and interest to the educative initiatives. The company’s specialists are renowned experts in the field of agile software development. Their experience was essential in judging the contest works. I hope this example of meritorious Russian developers will allow our students to feel an interest to the project activities and inspire them to reach at new technological heights.”